BIG-GAME Everyday objects

10.07 → 01.09.2019

For the 15th anniversary of their studio, BIG-GAME, design­ers Augustin Scott de Martin­ville, Elric Petit and Grégoire Jean­monod present ensembles of every­day objects whose formal vocab­u­lary is simple, func­tional and optim­istic.

From a wine bottle you might see at the super­mar­ket to a chair held in the MOMA’s perman­ent collec­tion, from a collab­or­a­tion with Japan­ese ceram­icists to a furniture design for Ikea, the work of this Lausanne-based trio is recog­nised both in Switzer­land and inter­na­tion­ally. Their designs are char­ac­ter­ised by the useful­ness, crafts­man­ship, qual­ity and eleg­ance that have seduced compan­ies world­wide.

Rather than creat­ing a mere show­room, the design­ers of BIG-GAME immerse us in their creat­ive process, describ­ing a specific aspect of the devel­op­ment of each work. Ensembles of objects are presen­ted on bare panels on the ground for a dense, imme­di­ate visual impact. The exhib­i­tion also contains a wealth of anec­dotes and sources of inspir­a­tion behind the design­ers’ quest for func­tion­al­ity and durab­il­ity – two crucial elements in today’s hyper-consumer­ist world. And in a second path through the exhib­i­tion, at just the right height for kids, the design­ers put a fun twist on the world of indus­trial design.

 

Exhib­i­tion cata­logue

© 2019 Lars Müller Publish­ers / mudac

Authors: Anni­ina Koivu, Susanne Hilp­ert Stuber

Graphic design: BIG-GAME, Flavia Cocchi

160 pages – avail­able at the mudac shop